Manual:User Interface

Bishop3D is formed by four main modules:


 * Modeler
 * Time Line
 * Material Editor
 * Text Editor

The text editor is a simple text editor, intended to quickly view and edit POV-Ray files within Bishop3D. The other modules are responsible for the creative work, file management and communication with POV-Ray. The modules intercommunicate and operate on the same scene objects; any change in one of them immediately propagates to the others if necessary.

The main organizational structure in the GUI is the tree: the scene tree, the  time line tree and the  material tree. The key element to start working with Bishop3D is to realize that all trees have context sensitive popup menus that you bring up by right clicking a node.