Manual:Modeler Tool Bars

File
File operations.
 * New Starts a new scene.
 * Open Loads a scene from disc.
 * Save Saves the scene to disc. Shortcut: +

Tools
Modeler tools.
 * View exported script Opens the script inspector and loads the script for the scene at the frame under edition.
 * Layers dialog Opens the layers dialog.
 * Sanity report Performs the scene sanity test and shows the results in sanity test reporter.

Edit
Object edition.
 * Cut Cut the selected object to clipboard. Shortcut: +
 * Copy Copy the selected object to clipboard. Shortcut: +
 * Paste Paste object from clipboard. Shortcut: +
 * Delete Delete selected object. Shortcut:
 * Free and delete Clear all dependencies of the scene on the selected object and delete it. Shortcut: +
 * Undo Undo the last action Shortcut: +
 * Redo Redo the last undone action Shortcut: +

Window
Acess different application windows.
 * Time line Switch to time line window. Shortcut:
 * Material editor Switch to material editor window. Shortcut:
 * Text editor Opens the text editor.

Camera
Camera edition and navigation.
 * Zoom dynamic Increases/decreases dynamically the field of view. Default shortcut:
 * Zoom target Pans the camera and adjusts the field of view to match the target selection area. Default shortcut:
 * Pan Translates the camera and the look at point perpendicular to sigh line. Default shortcut:
 * Dolly Moves the camera back or forth along the sight line, if you hold the shift key the look at point also changes. Default shortcut:
 * Roll Rolls the camera around the sight line. Default shortcut:
 * Orbit Orbits the camera around the look at point. Default shortcut:
 * Rotate Rotates the camera. Default shortcut:

Render
Render commands.
 * Launch POV-Ray Launches POV-Ray.
 * Render current frame Render the current frame with POV-Ray. Shortcut:
 * Quick render current frame Quick render the current frame with POV-Ray. Shortcut: +

Manipulators
Manipulators allow you to manipulate and edit objects with the mouse directly in the viewports.


 * Toggle Object/Texture Axis Toggle the manipulators' target between object and texture axis. The glyph in the button reflects the current selected manipulators' target:Default shortcut:
 * Control Point Manipulator Selects the control point manipulator. This button is disabled if texture axis is selected. Default shortcut:
 * Translation Manipulator Selects the translation manipulator for translating objects or texture axis. Default shortcut:
 * Rotation Manipulator Selects the rotation manipulator for rotating objects or texture axis. Default shortcut:
 * Scale Manipulator Selects the Scale manipulator for scaling objects or texture axis. Default shortcut:
 * Rotate Scale Axis Manipulator Selects the scale axis rotation manipulator for rotating objects or texture scale axis. Default shortcut:
 * Inverse Kinematics Manipulator Selected the inverse kinematics manipulator  for editing object hierarchies using IK. Default shortcut: