Tutorials:Inverse Kinematics Simple, one item

=Simple: one item= Start Bishop3d, it should start with a Light_Source and Camera in the Scene window (upper right).

Create a CSG union and a box. Left click/hold the box object and drag it over the CSG, release.

It should now be inside the CSG. Right click the CSG, goto properties, IK and select. A small icon should appear beside the CSG in the object tree.

Select the box object, goto the Transform tab. Translate the box. ( this step is what makes everything work).

While the box object is selected, Select the 'IK Manipulator' icon on the menu bar.

A white wireframe should aprear in the View ports, left click/hold the small end and drag( the wireframe should turn yellow). This should move the box around.