Manual:Texture Library Manager



Texture libraries are a good way to organize your pre-made textures and materials so you can easily access and use them in your scenes.

Any .bsp file can be used as a texture library, but anything but textures and materials will be discarded (keeping only textures and materials in a file that is meant to be used as a texture library will make it load faster).

You can copy items from a library to your current scene using the copy to scene command (accessible via the right-most icon).

The libraries are opened in ready-only mode so you need to render the texture and materials thumbnails and save them with the scene when creating the library file.