Manual:Highlights


 * Almost complete material editor with thumbnail preview All texture related stuff is supported, except for the  and  patterns.
 * Objects cross reference Scene items may reference each other and the dependencies issues are handled automatically.
 * CSG evaluation Including support for the keyword.
 * Translation, Rotation, scaling and Inverse kinematics manipulators Place and orient the objects simply by dragging the manipulator in the view ports.
 * Direct manipulation of geometric attributes with the mouse Just drag the respective control point to adjust inner object parameters.
 * Direct manipulation of the scene tree scene objects can be copied, pasted or dragged and dropped directly onto the scene tree.
 * Full undo/redo support Virtually every action can be undone and posteriorly redone via an action buffer.
 * Support for many POV-Ray primitives, namely
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 * Full Integration with POV-Ray